John DeRiggi, character artist at Oculus, shares how leveraging specialized experts in VR character creation will result in higher quality art, a more efficient use of time and budget, and happier employees in both production and management.
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Project manager Allyssa Evans is helping drive the next generation of captivating storytelling. She discusses VR's challenges, and why user research is key.
Technology is changing the world, in both small and large ways. But can virtual reality improve the world around us? We believe it can. Here's how.
When HBO needed an animator for their fast-growing Virtual Reality division, they got Randall Glass. We talk to him about his transition into a VR career.
Motion designer Lou Ward shares his journey to become a leader of the Seattle VR community and his advice to others looking to join the virtual reality profession.